Integration of Xbae Widgets ----------------------------- This directory contains the files required to integrate the Xbae widget set into WorkShop Visual 6.0 The integration was performed against Xbae 4.6.2. Files contained in this directory are as follows: README - These notes. Makefile - creates visu binary with Xbae widgets integrated. Xbae.xdc - visu_config configuration file for Xbae widgets. Xbae_stubs.c - additional code for the Xbae widget integration. *bitmaps/* - bitmap and pixmap files to represent Xbae widgets on WorkShop Visual widget palette. app-defaults/ - Resources for integration. make_templates - Makefile Templates for building generated applications incorporating the Xbae widgets. Integrating Xbae widgets ------------------------ 1. Start visu_config and use the File/Open menu option to load the Xbae.xdc file. The following family will be listed: Xbae 2. Select the 'Config file' option from the Generate menu. The Generate dialog contains a toggle button for each family. Select one or more of these families depending on the combination of widgets that are to be integrated into WorkShop Visual. Click on OK to generate the Xbae_config.c file. Repeat this procedure for the 'Code file' menu option to generate Xbae_code.c 3. Check that the Makefile has appropriate settings and pathnames for your system. You may need to set the variable XBAE_HOME to point to the root directory containing your Xbae widget installation. Build the WorkShop Visual binary using the following command: make After the build has successfully completed a 'visu.bin' executable incorporating the Xbae widgets will have been created in the current directory. 4. This binary may be invoked by setting the environment variable USER_WIDGETS to the name of this directory (i.e. USER_WIDGETS=Xbae) and invoking WorkShop Visual as normal. 5. This widget integration can be made the default for your site by moving or copying this directory to 'local' (including any bitmap and app-defaults sub-directories).