| Image Processing Toolbox | ![]() |
Display an image as a texture-mapped surface
Syntax
warp(X,map) warp(I,n) warp(BW) warp(RGB) warp(z,...) warp(x,y,z,...) h = warp(...)
Description
warp(X,map) displays the indexed image X with colormap map as a texture map on a simple rectangular surface.
warp(I,n) displays the intensity image I with gray scale colormap of length n as a texture map on a simple rectangular surface.
warp(BW) displays the binary image BW as a texture map on a simple rectangular surface.
warp(RGB) displays the RGB image in the array RGB as a texture map on a simple rectangular surface.
warp(z,...) displays the image on the surface z.
warp(x,y,z...) displays the image on the surface (x,y,z).
h = warp(...) returns a handle to a texture mapped surface.
Class Support
The input image can be of class uint8, uint16, or double.
Remarks
Texture-mapped surfaces generally render more slowly than images.
Example
This example texture maps an image of a test pattern onto a cylinder.
[x,y,z] = cylinder;
I = imread('testpat1.tif');
warp(x,y,z,I);
See Also
image, imagesc, surf in the MATLAB Function Reference
| uint16 | wiener2 | ![]() |