/*
 * DSP_WAVE_IN_ERR: DSP Blockset S-function that errors out
 *                  (this is a source block)
 *
 * Copyright 1995-2000 The MathWorks, Inc.
 * $Revision: 1.1 $ $Date: 2000/03/09 23:53:24 $
 */

#include "dsp_sim.h"

static void mdlInitializeSizes(SimStruct *S)
{	
    ssSetNumSFcnParams(S, ssGetSFcnParamsCount(S));

    if(!ssSetNumInputPorts( S, 0)) return;

    if(!ssSetNumOutputPorts(S, 1)) return;
    ssSetOutputPortWidth(   S, 0, DYNAMICALLY_SIZED);

    ssSetNumSampleTimes(S, 1);

    THROW_ERROR(S,"Wave audio functionality only supported on Win32 platforms.");
}

static void mdlInitializeSampleTimes(SimStruct *S)
{
}

static void mdlOutputs(SimStruct *S, int_T tid)
{
}

static void mdlTerminate(SimStruct *S)
{
}

#include "dsp_trailer.c"

/* [EOF] dsp_wave_in_err.c */
